Rec Room

Rec Room is the best place to build and play games together.

About

Founded

2016

Headquarters

Seattle, Washington

Industry

Consumer, Gaming, Virtual Reality

Company Description

Rec Room is the best place to build and play games together. Party up with friends from all around the world to chat, hang out, explore MILLIONS of player-created rooms, or build something new and amazing to share with us all. Rec Room is free, and cross plays on everything from phones to VR headsets. It’s the social app you play like a video game!

Quick Links

WebsiteJobs

Funding

Total Raised

$294 million

Valuation

$3.5 billion

Significant Investors

First Round Capital, Sequoia Capital, Index Ventures, Madrona Venture Group, Coatue

Company Traction

  • As of May 2023, Rec Room has more than 82 million lifetime users, up from 37 million as of 2021.
  • As of May 2023, Rec Room’s Discord community has 127,823 members.
  • In 2022, Rec Room had 60 million players.
  • In Q1 2022, players visited 1.1 billion rec rooms.
  • As of December 2021, Rec Room’s monthly user count jumped ~450% since November 2020.

Leadership Team

  • Nick Fajt: Co-Founder & CEO of Rec Room. Former Principal Program Manager at Microsoft.
  • Cameron Brown: Co-Founder & Chief Creative Officer of Rec Room. Former Creative Director at Microsoft.
  • David Haley: VP of Engineering at Rec Room. Former Senior Software Engineer Team Lead at Microsoft.
  • Brian Sapp: Head of Growth at Rec Room. Former SVP, User Acquisition Marketing & Ads at Jam City.
  • Mike Schmid: Head of Publishing at Rec Room. Former Head of Games BD, App Store at Apple.

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